4 #ifndef DRONE_FACTORY_H 5 #define DRONE_FACTORY_H 10 #include <EntityProject/facade/delivery_system.h> 58 #endif // DRONE_FACTORY_H_ Definition: asubject.cc:3
IEntity * CreateEntity(const picojson::object &val)
This is an inheritance function from IEntityFactory to create an approxiate Entity object based on th...
Definition: drone_factory.cc:8
This is the DroneFactory, responsible for making Drone object.
Definition: drone_factory.h:24
Definition: entity_factory.h:12
A movable object in a scene. Entities have position, direction and size.
Definition: entity.h:15