4 #ifndef CHARGING_STATION_FACTORY_H 5 #define CHARGING_STATION_FACTORY_H 10 #include <EntityProject/facade/delivery_system.h> 53 #endif // CHARGING_STATION_FACTORY_H This is the ChargingStationFactory, responsible for making charging station object.
Definition: charging_station_factory.h:23
IEntity * CreateEntity(const picojson::object &val)
This is an inheritance function from IEntityFactory to create an approxiate Entity object based on th...
Definition: charging_station_factory.cc:10
Definition: asubject.cc:3
Definition: entity_factory.h:12
A movable object in a scene. Entities have position, direction and size.
Definition: entity.h:15