CSCI 3081 - Drone Delivery System
customer_factory.h
1 
4 #ifndef CUSTOMER_FACTORY_H
5 #define CUSTOMER_FACTORY_H
6 
7 /*******************************************************************************
8  * Includes
9  ******************************************************************************/
10 #include <EntityProject/facade/delivery_system.h>
11 #include <vector>
12 #include <string>
13 
14 namespace csci3081 {
15 
16 /*******************************************************************************
17  * Class Definitions
18  ******************************************************************************/
23 // DO NOT MODIFY (unless you really know what you are doing)
25  public:
48  IEntity* CreateEntity(const picojson::object& val);
49 };
50 
51 } // namespace csci3081
52 
53 
54 #endif // CUSTOMER_FACTORY_H
Definition: asubject.cc:3
Definition: entity_factory.h:12
IEntity * CreateEntity(const picojson::object &val)
This is an inheritance function from IEntityFactory to create an approxiate Entity object based on th...
Definition: customer_factory.cc:10
This is the CustomerFactory, responsible for making Customer object.
Definition: customer_factory.h:24
A movable object in a scene. Entities have position, direction and size.
Definition: entity.h:15