CSCI 3081 - Drone Delivery System
recharge_drone_factory.h
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1 
4 #ifndef RECHARGE_DRONE_FACTORY_H
5 #define RECHARGE_DRONE_FACTORY_H
6 
7 /*******************************************************************************
8  * Includes
9  ******************************************************************************/
10 #include <EntityProject/facade/delivery_system.h>
11 #include <vector>
12 #include <string>
13 
14 namespace csci3081 {
15 
16 /*******************************************************************************
17  * Class Definitions
18  ******************************************************************************/
24  public:
47  IEntity* CreateEntity(const picojson::object& val);
48 };
49 
50 } // namespace csci3081
51 
52 
53 #endif // RECHARGE_DRONE_FACTORY_H
54 
Definition: asubject.cc:3
Definition: entity_factory.h:12
IEntity * CreateEntity(const picojson::object &val)
This is an inheritance function from IEntityFactory to create an appropriate Entity object based on t...
Definition: recharge_drone_factory.cc:10
A movable object in a scene. Entities have position, direction and size.
Definition: entity.h:15
This is the RECHARGE_DRONE_FACTORY, responsible for making Recharge Drones.
Definition: recharge_drone_factory.h:23