4 #ifndef RECHARGE_DRONE_FACTORY_H 5 #define RECHARGE_DRONE_FACTORY_H 10 #include <EntityProject/facade/delivery_system.h> 53 #endif // RECHARGE_DRONE_FACTORY_H Definition: asubject.cc:3
Definition: entity_factory.h:12
IEntity * CreateEntity(const picojson::object &val)
This is an inheritance function from IEntityFactory to create an appropriate Entity object based on t...
Definition: recharge_drone_factory.cc:10
A movable object in a scene. Entities have position, direction and size.
Definition: entity.h:15
This is the RECHARGE_DRONE_FACTORY, responsible for making Recharge Drones.
Definition: recharge_drone_factory.h:23