CSCI 3081 - Drone Delivery System
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common.h
1 #ifndef FACADE_CCOMMON_H_
2 #define FACADE_CCOMMON_H_
3 
4 #include "EntityProject/entity_system.h"
5 #include "EntityProject/entity_observer.h"
6 #include "EntityProject/graph.h"
7 #include "EntityProject/entity_factory.h"
8 
14 
15 #endif
An abstract class that represents an entity system that contains entities and updates over time...
Definition: entity_system.h:10
Represents a read only graph object.
Definition: graph.h:12
Definition: entity_factory.h:12
A movable object in a scene. Entities have position, direction and size.
Definition: entity.h:15
Observers entity events when they occur.
Definition: entity_observer.h:14